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Team Fortress 2 Review


Team Fortress 2 Review Image  Manufacturer: Electronic Arts
Find all Electronic Arts reviews

ESRB Rating: Mature
Platform(s): Windows 98, Windows 2000, Windows XP
Release Date: April 8, 2008

Average Rating: 4 out of 5 Stars

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Retail Price: $19.99
Online Sale Price: $14.99
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User Submitted Team Fortress 2 Reviews


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Date: 2008-11-02
The fps that never stops giving.
The game has nine classes to choose from, and they are all unique from their appearance, personality, gameplay to their strategies. One could honestly spend months honing his skills for one class and still have yet eight other classes to perfect.

If there's one thing that can be said about TF2, it's that you'll get your money's worth. When the game was first released there were 8 maps, 3 weapons for each class, and 3 different game types. As of now, there's 14 maps, 5 game types and 3 of the 9 classes have 6 weapons to choose from and more content is always on the way. On top of this, since Valve always provides the community with all the MOD tools for all of its products, tons of user created content is out there as well.

I could go on praising the game, but I'll provide some common complaints people have.

First off, the art style and the conception of "casual" gameplay. Personally, I think the 1920's art style is very cool and defines the game well amongst the vast FPS market. Some people say it makes the game cartoony and casual. I don't know what the art direction of a game has to do with how casual or hardcore a game is, but the casual complaint bugs me and is really based off context. Almost anything can be played casually OR hardcore as long as there's a learning curve. Baseball, PacMan (yes, there are PacMan competitions or... were anyway), Poker, I don't know, antything, just as long as there's some hint of a learning curve. TF2 has a significant learning curve for each class, so of course some people will be better than others, and some people will be A LOT better than others just like any video game. The game can be casual or hardcore, it all depends on who you play with. If you play with people that sit in starbucks drinking their coffee while fragging, then it's probably going to be casual, whereas on the other hand you play with some guy who has the surround sound set up while sitting in his gaming chair staring at his 70 inch monitor barking orders on the mic like some internet commander, then, well, you get the point.

The second biggest complaint is that the game can favor certain classes more than others and this mainly comes from the fact that game usually gets a huge update ever 2 or 3 months and provides one class with 3 more weapons to chose from. Valve plans to do all nine classes eventually, so far they've only done the medic (not pictured on the cover), pyro (the guy with the gas mask on the cover) and heavy (guy with the minigun on the cover), but when they do update a class, there's a huge shift of people suddenly playing that class because obviously they want to try out the new gear. While this is happening people will complain that one of the new weapons makes class X underpowered and makes class Y overpowered or something. It's mainly just a bunch of people whining and it's really not a huge concern.

There's no demo (not the character) for this game, but every few months or so, in coordination with the class updates, you can play during a weekend for free. There's no strings attached, you can play the full game in it's entirety for three days. But at just 20 dollars (they dropped the price a while ago), I'd say just go for it.



Date: 2008-10-21
A extremely complicated game that is incredibly well designed.
First thing that I simply MUST say is not to judge this game without experiencing every aspect of it. It takes about 20 hours to get an overall understanding of most of the game and the maps, but even then it's hard to fully appreciate how well it's made. Every class is extremely unique, but at the same time, they are all very balanced when taken as a whole .

For example: The Heavy class has the most health, is extremely durable with a medic, and can dish out an insane amount of damage. This makes the Heavy hard to using direct, close combat tactics. However, the sniper with a fully charged shot can do 450 to the head, the exact amount of health that a fully overhealed heavy has, and is capable of killing him instantly. This forces the heavy to avoid open areas and depend on his teammates to take care of any snipers nearby. The sniper, although powerful, is slow to charge and weak compared to most other classes, making him vulnerable to almost any class at close range. This forces the sniper to find places with good cover and depend on his teammates to watch his back.

Simply said, this is a TEAM game. I cannot possibly emphasize this enough. Those of you who rate it poorly because you choose a random team and die time after time are simply not understanding this concept. If you are a scout, you have to avoid direct combat and use hit-and-run techniques. If you are a soldier, you can't move quite as fast but can use your rocket launcher to propel enemies helplessly in the air and juggle them. As a medic, you will usually depend on your teammates to keep you alive, but you can use an "ubercharge" to make yourself and one teammates invincible for 10 seconds, or whip out your syringe gun and try to finish the enemy off.

I've only discussed about 1/50th of the interesting features in this game, and when combined together, the possibilities are infinite. I would understand people disliking this game because of the lack of teamwork and seemingly random deaths, but I would encourage them to try and discover the depth of the game, and especially to play with friends and a microphone, because the game is much more interesting that way.

Date: 2008-10-14
I was worried, but it's actually really great.
I thought this was going to be more of a mod of the Half Life game than an actual game on it's own. I was way off, everything is very different,from the other games Valve made. The game is very stylized and very unique for what it is. Each character class has it's own weapons, health levels, speed, and abilities that are very well balanced.
If you want a good online game, this is one to grab, it's great fun.

Date: 2008-10-01
Great Game
Great game. I bought the stand alone version because I knew I wasn't going to play Half Life 2. My suggestion is to just stick with TF2, no need to waste your money on portal and once you beat half life you won't want to play it anymore. Game is worth it!!

Date: 2008-09-09
Great Game,played for 100+ hours
It's hard to say anything bad about this game. It the best first person shoter i have ever played. The is humor and fun everywhere in this game, the classes are balanced, the options for play style are endless.

Steam keeps adding more to the game, maps ,weapons, game types and the user made maps and play types are also fun. The one bad thing that can happen is running in to a abusive player online, but that really hasn't happened to me at all.


Team Fortress 2 Reviews Page: 1 of 4

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