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Neverwinter Nights 2 Review


Neverwinter Nights 2 Review Image  Manufacturer: Aspyr Media
Find all Aspyr Media reviews

ESRB Rating: Teen
Platform(s): Macintosh, Mac OS X
Release Date: February 28, 2008

Average Rating: 4 out of 5 Stars

View Neverwinter Nights 2 Details
Retail Price: $49.99
Online Sale Price: $39.99
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User Submitted Neverwinter Nights 2 Reviews


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Date: 2008-10-31
Neverwinter Nights 2 Review
"Neverwinter Nights 2" is overall an awe inspiring game that leads to many hours of game play. The sequel to "Neverwinter Nights" stays true to its roots. Upgrading graphics and interaction between npc's, the game lets you create your character and manage him as you see fit. Overall, with your decisions in the game, your character will summarize the player as if themself was thrown into the game. Set up with a D&D style gameplay, the battle system uses a d20 style very similar to that of D&D. I really enjoyed playing this game and look forward to the expansion being released for the MAC OS.

Date: 2008-10-20
CAMERA FIX!!! Yay!
I've only had this game for a few weeks, and I really enjoy it. The graphics are pretty good and it runs very well on my MacBook Pro. (I have a new one that's fully upgraded, though, so that probably helps.)

My only issue with the game is that you not only have to control the direction your character is moving, but you have to control the camera as well because it doesn't follow you. I really wish NWN 2 had the option for your camera to follow the direction your character was facing. It can be hard to immerse yourself in the game when you're busy messing around with a bunch of direction keys.

In any case, if you're an RPG fan and you like to explore, fight, build your character, etc., you'll probably enjoy the game despite the camera issues. If you don't want to deal with that, then stick to the tried-and-true Fable: The Lost Chapters or the original NWN, which are both amazing games. :)

***UPDATE***
I just messed around with the game and figured out how to get the camera to follow you! Follow these steps:

Open up "Game Options"
Click on "Game"
Find "Toggle Play Mode" (at the bottom of the list) and assign a key to it, then accept.
Once you go back to your game, hit the key you assigned and the camera follows you!

Happy gaming!

Date: 2008-09-22
I love this game, but Aspyr gets the FAIL
I love my Mac, I am one of those people, and I love playing video games like anybody else, so when I want to play the 2nd part of one of my favorites games, then I have to buy it. I am a huge NWN fan and couldn't wait to get this, but because Aspyr doesn't care for quality and reliability, this game sucks. Actually, the game is great, the new features, gameplay, and story are a setup for another hit game, but Aspyr makes it frustrating and damn near impossible to get through more than 5 hours of gameplay without having to throw away a character and start over. Every once in a while the camera will start to spin around the character and not stop, even with an exit game and restart computer, or a revert to a previous save, once it happens, that character is worthless and unplayable. It has happened 7 times already and that is the last straw. And when that doesn't happen, the game crashes and I get stuck sitting wondering wtf just happened. I have a very high end system and have turned all the game graphics and settings down as a sacrifice in hopes that this would stop happening, it did not help. Now I thought this was an isolated event so I didn't mind purchasing Knight's of the Old Republic for the Mac. Same story here, game crashes and errors saying my hardware is insufficient, when my hardware is actually more then double the recommended hardware specs. I don't know, maybe it is Biowares fault and their games make it difficult for Aspyr, but I've had enough of it. BioWare needs to make a Mac version for all their games and release them along side the windows version. I want to know that my game is going to work and that the game maker has intended it to be play on the system you are using.

Please BioWare, and all other game companies as well, hear my plead and give us Mac Users a little love, thats all we really need. And with Mac sales skyrocketing, why not get in on some of that money making action.
If one major game maker like BioWare was dedicated to the Mac-fans then they would get all of that group without much competition, and maybe it would draw other companies as well. If we are willing to pay double for an Aspyr knock-off don't you think we really want to play your games?

Date: 2008-09-15
I can't recommend Neverwinter Nights 2
If Neverwinter Nights 2 came out in the late nineties this would have been a great game. Unfortunately, it came out in '06 which is about 6 years past its prime. This game looks, feels, and plays dated...and I wish I didn't have to say that. The story is laughably bad! Your must keep this unknown silver artifact from falling into the wrong hands...and when you do find out what this artifact is, you're first inclination is to just hand it over. It reminded me of an old Sanford and Son episode, where Lamont brings home a priceless heirloom and ends up realizing he'd been con'd - except without the laughs. So, the story is bad, what about the gameplay?

You have fourteen classes to choose from, but aside from a mage, most are worthless. Why worthless? Because once you reach a certain level (10) your character can't be advanced any further - so pick the one good class and let's move on. So you've created your character and are deciding what skills to allocate your points - it's all Diplomacy, Diplomacy, Diplomacy...maybe Intimidate and Lore. Why spend all your points on the social skills? Because your character is the only one who is allowed to talk. So just imagine if you built some powerhouse fighter with low charisma, you're not going to get very far in the game. So as you advance from one ambush to the next ambush, solving puzzles taken straight from Sesame Street, and talking to various NPCs, you'll either raise or lose influence with your other party members - and influence matters in the end.

So they gameplay is subpar and linear with really bad characters, what about the graphics? Like I said in my opening statement, this game would have been impressive in the late nineties and the graphics look like late nineties graphics. Dated, dated, dated. The best part of the game is the individual spells, which really is the only improvement from the first game. But all this talk really takes a back seat because of the horrendous camera angles. If you zoom in to make the game more appealing, your party will be slaughtered because you can't see the enemy from this vantage point; zoom out and you're stuck with block models. The only positive I can say about the graphics is when the game jumps to 3-d. In 3-d the game does a far better job than the lame 2-d models.

Overall, I'm afraid I can't recommend Neverwinter Nights 2, and that truly is a shame. This game had a lot of potential, but fails to capitalize on any of it. I do see a promising future for the Neverwinter Nights series.

Date: 2008-09-12
System Requirements????
7-11-08
There are no system requirements on this listing. I REALLY wanted to play this game but can't! Very frustrating!
The min requirements are:

MINIMUM SYSTEM REQUIREMENTS:
* Operating System: 10.4.11, 10.5.1
* CPU Processor: Intel Chipset
* CPU Speed: 2.0 GHz
* Memory: 1 GB RAM
* Hard Disk Space: 6.5 GB
* Video Card (ATI): Radeon X1600
* Video Card (NVidia): Geforce 7600
* Video Memory (VRam): 128 MB
* Media Required: DVD-ROM

So if you have one of the original 1.83GHz macs from 2006 it will not work right!!!
The game bogs and the sound disappears after about 30 min of play. quit and relaunch fixes the problem but that is no way to play a game! Total bummer!

update 9-11-08
I do not know what happened to all the reviews that were here. There were originally over 20 reviews. They are all gone now. Most were not glowing. I save all of mine so I am reposting.

I have since had a chance to play this on a machine in spec. It was OK. The new camera control is AWFUL! It makes the whole game tedious. I do not understand why they changed it from the original NWN. Did it seem broken to you? Me either. They also removed the ability to see elements of the game that you could interact with by holding down the tab button. In the original NWN when you hold down the tab, things would glow if you could pick them up or toggle ect. It made the game flow wonderfully. now you are moving you mouse around hunting for the "Hotspots" again very tedious. These 2 problems make the re-playability of the game unlikely. I do not even want to finish it a first time.

In my opinion all they needed to change in the interface was to add another set of quick keys that could be accessed by holding shift/control. Everything else was fine.

I have replayed all of the original NWN modules several times taking different paths each time. I'll be lucky if I finish this one at all.


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