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Supreme Commander: Forged Alliance Review (continued)


Supreme Commander: Forged Alliance Review Image  Manufacturer: THQ
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ESRB Rating: Everyone 10+
Platform(s): Windows XP
Release Date: November 5, 2007

Average Rating: 4 out of 5 Stars

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Retail Price: $19.99
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More User Submitted Supreme Commander: Forged Alliance Reviews


Page << 1 2 3 4 >> 
Date: 2008-05-28
Very nice!
I love this game. It was a great follow up to the first. Nice style and fun storyline.

Pros: Better/Added features, fixed some bugs.

Cons: Short. Not that different from the first.

If you loved the first this is a must buy!

Date: 2008-03-11
Good Update to a Good Game
SUPCOM was a good game that had several flaws, most of them are fixed in this expansion pack. The new race is good, but the best parts are the new AI and the new balancing. My buddies and I have a lot of fun playing this game online and find a good game tends to last about 90 minutes or so.

Date: 2008-02-16
Awesome
This is an awesome follow up on a really great game. I like how it has alot of the same controls and game play while adding more to an already massive arsenal. I think that a good story line is one of the major parts of what makes a game great, and they honestly did a great job with it. I would highly recommend this game to everyone looking for a challenge of your skills.

Date: 2008-02-09
Husband is enjoying the game
I don't play this game but got it for my husband. He seems to be enjoying it (based on the fact he sits in front of the compter playing for a little too long sometimes he he).

The only complaint I have ever heard from him is a compter hardware related issue; he believes we nee a faster/better video graphics card as the graphics occasionally stutter. Our compter is a least 3yrs old so this may well be. He has made no comments about the game itself!

He loves these kind of games and had been playing Command and Conquer series.

Date: 2008-02-05
Only good for LAN play and only for a few players
If you loved the Supreme Commander original game and story, particular with the single player content, I have bad news for you, u will likely hate this steaming pile of dung.

The multiplayer is good, but as with the original, you need the Deep Blue horsepower to run games of more than 4 players. The single player is also not only horrible and disinteresting, you aren't ever given a reason to care, so who gives a crap if they all get wiped out, no reasons are given for why you should even hate the new baddies. The absolute WORST part of the single player experience is you play the SAME mission on a different planet OVER AND OVER again. You are dropped in with no base and support on a planet typically against more than one other commander who has a full base up and running, good luck! YUCK

This game also follows the WORST game mechanic ever, UNSKIPPABLE CUTSCENES, hope you don't wanna play that mission over because EVERY dern mission starts the same, with 3 minutes of unskippable cut scene crap, followed by some deragotory comment from your "side". I found myself wanting to play the seraphim more and more, and caring far less and less about the "human" side. NOt only that, but some of the missions were impossible to beat except on easy (by a skilled Strategy gamer) due to the relentless rush nature of the stupid AI. The implausibility of some scenes is stupifying, the operation area is expanded to reveal an enemy force over 500 units per side, and you roped in. Ummm... If you had 500 units on wait, why didn't you just attack me earlier, stupid!!!

This was a weak single player experience, save your money for something better.


Supreme Commander: Forged Alliance Reviews Page: 2 of 4

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