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WWE Smackdown vs. Raw 2008 Review


WWE Smackdown vs. Raw 2008 Review Image  Manufacturer: THQ
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ESRB Rating: Teen
Platform(s): PlayStation2
Release Date: November 13, 2007

Average Rating: 4 out of 5 Stars

View WWE Smackdown vs. Raw 2008 Details
Retail Price: $19.99
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User Submitted WWE Smackdown vs. Raw 2008 Reviews


Page 1 2 3 4 5 6 >> 
Date: 2008-11-30
amazon sent me the greatest hits
the picture is not what you will recive its the greatest hits i hate the greatest hits i wanted the one in the photo very misleading and disapointed

Date: 2008-11-23
Fun VS. Glitches 2008 sounds better.
First off all the game is really fun if you are playing with friends or just playing the matches themselves. 24/7 career mode, entrances, grahpics, gameplay, environmental attacks, and the added strategy of fighting styles are all in the plus column to me.

But just as good as the pros are there are as many if not more cons. Not as many moves compared to prior games, controls take a while to get used to, no customization of your locker room, no TARGET control for multiplayer triple threat matches, VERY VERY repetitive cutscene animations before your matches that don't make ANY sense whatsoever, fewer entrace selections for your created wrestler. No cutscenes where you actually talk to ANYBODY!! The few times there is an opportunity to make a decision that affects the storyline it goes unrecognized by the game. And just for icing when you win a match, more often than not, the cutscene makes it look like you just lost!! I'm glad that I didn't pay full price for this game but I do enjoy having it and playing my friends.

Bottom line is if you want to play your friends or a tournament buy it but don't pay full price!! [..] tops for real!! If you want a better wrestling game overall stick with No Mercy on Nintendo 64 or Smackdown Vs Raw here comes the Pain.

Date: 2008-06-13
Layin the smackdown
I always liked all the smackdown games so it goes without saying that I loved this one too. Some of the charaters are not in it like Maria Kanellis and Lita but the game is still good.

Date: 2008-06-10
as bad as WWE has become lately
crappy roster, slow loading times, dumb angles in the story mode, terrible move controls, its almost impossible to do a reversal cause the opportunity flashes for half a second and in video game time it just doesn't work, it takes a tremendous effort to take the belt off the hook in the ladder match which makes it very frustrating, its hard to make tags, commentary gets old quickly...i could go on....they should make a game where the WWE world is free roaming and you choose your allies, enemies, your angles, etc...and then the computer puts their input based on your choices...I hate being forced to fight people when I don't want to and I HATED that Rowdy Piper came back and turned on me as a tag team partner - what purpose does that hold in 2008 - if I am Triple H why is Piper beating my a** and making me look like a loser??? maybe Kamala can come back too and feud with triple h in the next version, that would be just as smart...

Date: 2008-05-30
Over Done, and Nothing But Hype
I must say at first this seemed like it would be a very good game, seeing as they added so much to it since any of the prior smackdown titles that i used to play. So this was the first time trying out the SvR series, and from what i heard it was pretty much the same game only with a few changes. Going into game play i thought everything would work as it did before only with some minor adjustments on parts of the matches and a little of the control scheme. WRONG!! The beginning tutorials of the game should say it all, you have to figure out each fighting style with its own individual and annoying learning curve that really isn't worth the time ,or the fun, you put into playing this. It does however, put an interesting strategic spin on things, but in my opinion the flow of the game suffers. But i must admit once I got the hang of the game, things did get fun. If there is one thing that thq brought to the table was a very slick, and polished environment. The choices you have in this game are impressive. and lets not forget about the play modes, 24/7 (which is one of the greatest concepts a wrestling game could have), Tournament (the thing i had the most fun with), Legend (which lets you fight in some of wrestling's greatest matches \m/) and many other great creative things (too many to answer).

Thats all very cool, but here are a few issues i had. When playing in 24/7 mode with a created player, you have to maintain every little thing your player does, which is great, but heres the issue i had with the training mode. You have to engage in a two minute match to see if you can pull off the moves needed to earn just 1 stat point (which is pretty hard to do no matter what difficulty mode you play it in), seriously, why not 2 of 3 points depending on the type of wrestler you classify yourself as(Tech, Power, Speed etc.). That seems like it would make more sense wouldn't it? And if that isn't frustrating enough why are some of the most effective moves based off the square button and the right analog stick? I mean if your trying to pull off a move (especially fininshers), with a stiff maneuvering character, wouldn't have the developers made this alot less complicated? So at least you wont have to avoid the ridiculous counters every second of the match.

Another thing that's annoying is the commentary and the cut scenes. These all would have been good if they wouldn't have JBL and Micheal Cole repeating the same uninspired drivel over and over again (i didn't get play the game enough to hear much of the other commentators, but im pretty sure it would've been the same thing). As for the superstars, in my opinion the current stars that WWE have on the roster right now are very boring and okay at best. CM punk seems to to be the only interesting superstar they have going on nowadays, but even his showmanship isn't the greatest. The stories are also pretty shallow and uncreative, playing with Booker T should tell you how lame that is lol. The wrestlers you get to choose from really aren't like anything of the truly charismatic originals from past wwe rosters. Even though some of them (and a bunch of other goodies) are available to unlock. But would you spend over 40 hrs playing a monotonous wrestling game to do it?, you decide.

Then comes the matches that involve more than one opponent. This is one thing that really pissed me off. Instead of having a button you can press to switch over to the person you want to fight, you have to walk over to your opponent and have it switch over automatically. Only when 3 other opponents are attacking you it makes it pretty impossible not to get hit or injured to the point where it takes you forever to recover. To sum it up, in my opinion this game makes smackdown:know your role title seem like a 5 star in comparison, and i think im being pretty generous when i say that lol. The only reason why im giving this two stars is because of the create and tournament mode. These are about the only things this game truly has going for it; or if you like hearing the same s**tty commercial rock played over and over again in the menus til you wanna puke, thats up to you. I'm glad i decided to rent this one before i thought to buy it. If you really want to play a fun and easy to digest wrestling game, Id highly recommend sticking with the older titles. You would be much better off.


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