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Lord Of The Rings: Shadows Of Angmar Special Edition Review (continued)
More User Submitted Lord Of The Rings: Shadows Of Angmar Special Edition Reviews
Date: 2007-04-25 Description of Content is Wrong See the discussion threads or go to the official website for the real description of the Special Edition. There is NO cloth map, NO figurine, and the in game item description is also wrong. There is a small, useless , paper map and the in game item is good for 5 minutes every 2 hours. The game is great, but the SE is not worth it. Get the regular edition and have just as much fun.
Date: 2007-04-24 A superb effort, if a little familiar As a World of Warcraft addict, I entered the Beta test for this game with some cynicism. WoW seemed to have everything an online adventure game could have, and I'd pretty much mastered it. What could this new game offer that was any better?
For a start, it's prettier. Not in a color-palette sense (WoW is remarkable in its use of color) but in the environments and sense of depth. Grass blows, leaves fall, water... does everything water should. You'll find yourself playing in pools just to watch the ripples.
And of course, it's Lord of the Rings, the mythos that started it all. So you'll stumble across the Prancing Pony, Tom Bombadill, and even "me old Gaffer" as you journey around the world. Quite a thrill.
Solo play is carefully structure to make you think you know what you're doing, which is encouraging for those of us who are less than coordinated. But "fellowship" teaming is where the fun really happens. It's not mandatory to team-up, but when you do it's a blast.
Sure, there are a few weak points. Character generation is limited for a next-gen game, and some of the models are kinda *cough* ugly *cough*. The resource-gathering system is clumsy, and sees you fighting other players for mining nodes and randomly distributed tree branches (ore and wood respecitively). Using those resources to craft items will often break the bank, and rarely do the crafted items compete with quest-found items (so they're hard to sell).
One thing I did find interesting was the similarity to World of Warcraft, in terms of controls and gameplay. The questing system is tried and true, so it's hard to say that was duplicated. However, the character controls, UI layout, and even the chat system are almost direct copies from WoW. I've no doubt the developers sat in front of WoW and had to list all the things they liked and didn't about the game... and then they were told to improve on them. While this is not a bad thing in my mind, it will have a lot of people thinking they're tramping familiar ground.
Overall, the game is superb and will probably succeed in what it aims to achieve -- to replace World of Warcraft as the planet's most played online game -- even if it does feel a little dated in places already.
Date: 2007-04-22 Truly, one game to rule them all To put it briefly - this game rocks. Obviously, being backed by the books, this game has an amazing epic storyline that doesn't parallel the Fellowhips story but instead supports it by allowing players to be involved in the War of the Ring, the grand picture around the entire story. Combat and grouping is fun, challenging and leaves you wanting more with each battle. Finally, the loads of Middle-earth extras make this the perfect game for anybody who is a fan of MMORPGs and Tolkien's work.
If you're looking to get into or find a new MMORPG, definitely try this game out. You won't regret it.
Lord Of The Rings: Shadows Of Angmar Special Edition Reviews Page: 7 of 7 Prev<< 1 2 3 4 5 6 7
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