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Silent Hunter: Wolves of the Pacific Review (continued)
More User Submitted Silent Hunter: Wolves of the Pacific Reviews
Date: 2007-04-30 A question for players Hello, this is really a question as opposed to a review. I know that Ubi has in-game advertising in some of it's newer games and I am wondering if they have done this in Wolves of the Pacific as well. If they have not I will buy this game. I have decided not to spend thousands on a new gaming rig just to make it possible for marketing jerks to desecrate my PC with advertising trash. Thanks.
Date: 2007-04-26 Time to upgrade my computer Patch 1.2 is now available to download. These games are getting ahead of themselves. I've reluctantly decided to by a new turbo-charged, mega-graphics PC instead of paying hundreds of bucks to upgrade my two-year old HP. This PC gaming is expensive!
Can't wait to play this one.
Date: 2007-04-25 Great game! Fantastic graphics! This game has the best detailed graphics I have ever seem on a simulator game period, and I have seen a lot of them....especially the water,....my only problem with the game is that the boats in the japanese ports are few and they all seem to be the same type of boats, no matter what port you go to.....if they could come up with a patch that could place more boats of diverse types in and around the ports, I would have absoloutly no complaints with this game.
Date: 2007-04-07 Not worth the effort Have used other UBISOFT products in the past and was very disappointed in their efforts here and the product they have put on the street. This game is new to the market, is not very computer compatible with more bugs than worth the effort, and should have been released as a beta version. After a few sessions it has been uninstalled.
Date: 2007-04-02 Back to the Pacific Silent Hunter 4 is the latest incarnation of the World War 2 submarine simulation series. The first two took place in the Pacific Theather and the following two in the Atlantic. The devlopers decided in 4 to return to the PTO.
To in unitiated, this is a simulation. It is not Call of Duty. There are no power-ups, but there are huge explosions at times. Very very good explosions. The level of simulation is scalable, with the largest difficulty being either the use, or non-use, of the TDC, or torpedo data computer. With this feature turned on, the player must input data concerning targets such as speed, angle on the bow, and bearing into the TDC before launching a torpedo, with it off, the weapons officer will do this for you.
The game can be a bit processor hungry, however, the graphics are scaleable for different setups. I run a 3.4 P4 and a 7800 GTX with all settings to max, and the game is stable and runs well. The need is because of the stunning graphics of this simulator, not only the explosions, but the level of detail from your ship's crew and Japanese targets. The water detail is very good, as are the wakes from any vessel.
Different boats are simulated in this game, from the S Class to the Balao boats. They are modeled very well, with all their different characteristics controlling your approach and attack tactics.
The game over the last few weeks has had a few CTDs, but only a few, probably around five. These are annoying, but not a terribly larger number than I have had with any number of new games.
Patch 1.1 cleared up some of these bugs. Others remain, such as a stopwatch feature that is supposed to help figure the speed of targets out. What is reassuring to a potential gamer is that UBI and the development team has shown itself committed to fixing these problems and being engaged with the community.
Finally, to fit different gamers, a large modding community exists for this simulation already. Largely built around individuals who created a whole raft of Mods for the venerable Silent Hunter 3 and located in the forums at www.subsim.com, tweaks are already being created to help Silent Hunter 4 meet the desires of the subsim community.
Pick up this title if you have not already. That and read Richard O'Kane's books for the immersion factor.
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