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TMNT Review


TMNT Review Image  Manufacturer: UBI Soft
Find all UBI Soft reviews

ESRB Rating: Everyone 10+
Platform(s): Game Boy Advance
Release Date: March 20, 2007

Average Rating: 5 out of 5 Stars

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Retail Price: $19.99
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User Submitted TMNT Reviews


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Date: 2008-07-21
My kids love it!
I remember watching the cartoons and the movies when I was younger. My son can't seem to put this game down. It's a pretty cool game!

Date: 2008-05-28
Old School TMNT Fun
I bought this game for my 5 year old and he loves it. It is one of the few games that he can play without my assistance every 2 minutes. It is very reminiscent of the old school Ninja Turtle arcade game from my own youth so it is fun for both of us.

Date: 2007-07-02
Blast from the Past!
If your gonna get any game based off the TMNT movie get this one. This game borrows a lot from the classic TMNT games such as Turtles in Time. It's a beat 'em up kind of game instead of a Prince of Persia crapfest that the console versions are. There's really not much else to say, just remember if you like the old school TMNT beat 'em ups you'll most likely love this one.

Date: 2007-05-22
The turtles return to their gaming roots
So many of the recent Teenage Mutant Ninja Turtle games and super hero games in general have strayed away from the beat `em up style of game play that made them so endearing to millions of fans. True beat `em ups are almost extinct nowadays because somewhere along the line game designers decided super hero games needed more depth This usually takes the form of puzzles and jumping from place to place to beat a level. The combat is there also but give you that satisfying feeling like the classic beat `em ups do, which is why so many gamers have held up to old treasured ports of TMNT the arcade game and Turtles in Time, because very few games currently on the market replicate that feeling.

Enter TMNT for the GBA. This game was made in the classic beat `em up vein, No puzzles or jumping clinics here. You just pick a turtle then start beating up robots, thugs, and monsters for 7 levels, with each ending in a boss. You can pull off a variety of moves such as sweep kicks and rolls. A counter keeps track of how many hits you've landed in each combo attack. This keeps the game play interesting and makes you feel like you're doing more than mashing buttons. After you pull off a certain number of moves the combo meter fills up and you can press the L or R button to call on a second turtle, who will momentarily appear to give you a helping hand and keep you from feeling overwhelmed by the number of bad guys (who can be quite stingy). Once you've disarmed them you can use their own weapons, such as clubs and shurikens, against them. You can even throw objects on screen at them, so the game won't get too frustrating.

The graphics and sound are great for the GBA and the music is catchy and has dark, ominous undertones that match the onscreen action

I've heard people complain that the game is too short, but I'm only on the second level and each one seems long to me so I don't know what they're talking about. After each level you can buy various upgrades and accessories to use in your next mission, so there is some replay value.

If you're looking for a more modern beat `em up game, look no further than this one.

Date: 2007-03-31
Surprisingly awesome; the best version of the TMNT game
Once again, a multi-platform licensed game has shined brightest on the GBA. Where as TMNT had been a hackneyed platformer on the consoles, and one big mess on the DS, TMNT makes a splash on the GBA, and despite the long running handheld's technological limitations, this is undoubtadly the best version of the game by far. TMNT for the GBA lets you play as your four favorite pizza loving do-gooders as the game follows events from the new CGI-animated film. Instead of focusing on platforming elements like the console versions, the GBA version is a tried but true beat 'em up in the Streets of Rage style of gaming. While this is usually the forte of licensed games, it works so well for TMNT that the game is nothing less than enjoyable. The fighting elements themselves feature enough variety and combos that the gameplay doesn't suffer too much through out the course of the game. As you progress, you can call in one of your other brothers to lend a hand now and then, which also finds the game's biggest drawback. There is no two player co-op mode to be found in TMNT, which is something that this game just begs for. However, with all the things you get here instead, this is only a small drawback. Graphically, the game boasts a super comic-esque look with fluid animation and crisp colors; while the sound effects and music are superb. The fact that you can level up and gain experience adds a new dimension to the street fighting gameplay as well, plus you can replay old levels over again and unlock achievements and bonuses as well. All in all, to say that TMNT for the GBA is a pleasent surprise is saying it lightly, as it's lightyears beyond any of the other versions of the game, and should definitely be picked up by GBA and DS owners.


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