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The Elder Scrolls IV: Knights of the Nine Review (continued)


The Elder Scrolls IV: Knights of the Nine Review Image  Manufacturer: Bethesda
Find all Bethesda reviews

ESRB Rating: Mature
Platform(s): Windows XP
Release Date: November 21, 2006

Average Rating: 4 out of 5 Stars

View The Elder Scrolls IV: Knights of the Nine Details
Retail Price: $19.99
Online Sale Price: $19.99

More User Submitted The Elder Scrolls IV: Knights of the Nine Reviews


Page << 1 2 3 4 5 6 >> 
Date: 2007-03-12
Much Needed New Content
This expansion pack adds much needed new content -- especially for people who have been playing Oblivion for a while. Knights of the Nine is the major feature of the group of programs on the disk. This series of quests allows your character to form a new faction, acquire some new armor (enchanted) and weapons (enchanted) and meet some strong new enemies ("ancient" Ayelids). For a high level character, these guys are the most powerful enemies in the game (a welcome challenge). They have many, many hit points and can cast a powerful shock spell (the kind that lasts a few seconds). (The "boss" Ayelid is not much, however). Keep in mind you become a truly "good guy" if you take this quest. I lost all my hard earned infamy points (Dark Brotherhood). My favorite quest, however, is Mehrune's Razor. In pursuit of the weapon, you enter a huge underground area (mine) -- so big there is even an entire underground village in one section. I especially liked it because it connects back to Morrowind (the "enemies" are from there) and is very nostalgic for people who played that game. It's a Dunmer army led by a rogue Telvanni wizard. You can also end up with some of the best armor in the game from a captured Morag Tong prisoner (alone worth the price of the expansion).
The other programs on the disk include an incredible tower in the mountains (near Bruma) for wizard types (especially alchemy users), a "den" for thief types and another "den" for vampire and/or assassin types. There's also armor available for your horse and a way to repair a big Dwarven machine locked away in the Mage's Guild tower (affects your attributes for a short time -- good for fighter types mainly). All in all, a fine addition to the game. Just wish there was more.

Date: 2007-03-08
Great Addition To A Great Game
This expansion pack adds all the DLC content, plus you get about 10-15 more hours of gameplay. The new faction is awesome and the quests are really exciting. I recommend this for any Oblivion player.

Date: 2007-03-08
Elder Scrolls IV: Knights of the Nine
I purchased this as a gift for my husband and he has played this every day since he got it and loves it. The graphics are great.

Date: 2007-03-08
Better than nothing
If you have not played the origional for a while it does take some time relearning the controls,etc. Playing with a character who has good equiptment and good stats makes this addition too easy.Some of the other mods mean you are wandering from point a to point b for a new residence.

Date: 2007-02-12
Knights of the Nine
The marginal content addition in CD form provided additional gameplay in quest form. The amount of new interesting graphics was minimal. The plot was very good. The voice addition was also very good. The cd came with the other official upgrades as well. Mehrunes Razor quest was also very good. I would recommend this product at the price ($20) given.


The Elder Scrolls IV: Knights of the Nine Reviews Page: 4 of 6

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