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The Elder Scrolls IV: Knights of the Nine Review (continued)


The Elder Scrolls IV: Knights of the Nine Review Image  Manufacturer: Bethesda
Find all Bethesda reviews

ESRB Rating: Mature
Platform(s): Windows XP
Release Date: November 21, 2006

Average Rating: 4 out of 5 Stars

View The Elder Scrolls IV: Knights of the Nine Details
Retail Price: $19.99
Online Sale Price: $19.99

More User Submitted The Elder Scrolls IV: Knights of the Nine Reviews


Page << 1 2 3 4 5 6 >> 
Date: 2007-08-05
A nice edition but not worth the money I'm afraid.
When this first was released I was confused thinking it would be a full expansion pack, but I was far from right about that one. It gives you another large quest chain and a couple new areas to check out. The Knights of the Nine armor set is totally worth it due to the fact that I felt it was better than anything available in the TRUE EXPANSION Shivering Isles. Of course if you are a fan of the game its a must have. Overall not too bad.

Date: 2007-05-12
Knights of the Nine
I wanted a stamped CD instead of the downloaded content and I can't complain.
I got more then I expected... not only did I get the Nights of the Nine but I also got seven additional MODS plus the patch... all on one cd.
I would have glady paid for the additional content but Bethesda threw them in anyway. Thank you Bethesda DEV team!
These addons brought new life to the game. I did feel however that the Orrery SHOULD have been included in the original build and release of the game... It felt like I was short sheeted.
Anyway this fixed that and I highly recommend that if you have not gotten this yet then DO IT NOW.

Date: 2007-04-05
Knights is great
You will love this. The wizards tower is awesome. The knights quests have some really cool puzzles. I really like the new enchanted armor. This is highly recommended. I just wish I had the wizards tower a long time ago.

Date: 2007-03-23
I'm special!
this consists not of one but serveral expansion mods(not a whole expansion pack though). The castle in the wintery north is yours for the taking(if you can get there) it's free and no quests or money involved. Why this is... Yore spaicial! it is a single player's dream you know to own a seat of power. "Orray mod" the Horse Amrour mod and such is an asthtitic enhancement supposedly increases the life points of your ride. NO you do NOT get to go to Skyrim or the Atavar(non-sense) no references to continets outside Tamrial but interesting lore on it! The dwarves are quite a hot item of history here(and will NEVER be a character in the games in ANY Elder Scrholls chronicled). The Knights of Nine is a classic RPG tale(very much in lacking these days, oddly enough) of arch-type Knights and such. the knight class was usualy out classed but now it has a purpose(you can also make your own or choose another). there is supposedly new dungeons and if you are a Nord, Redguard, or an Orc you will survive long enough to explore new areas about Cyradiil without reloading every five seconds. maybe get CLinton Greyn to play the male Nords in the next pack(who is that?-you ask.)

Date: 2007-03-16
The Elder Scrolls IV: Knights of the Nine
This is a good, albeit somewhat short addition to an incredible game. With the additional (previously downloadable)content of Wizard's Tower, Vile Lair, Thieves Den, Mehrunes' Razor, Horse Armor, The Orrery, and the Spell Tomes the Knights of the Nine is a great, challenging, and fun add on to Oblivion.


The Elder Scrolls IV: Knights of the Nine Reviews Page: 3 of 6

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