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Star Wars Galaxies: The Complete Online Adventures Review (continued)
More User Submitted Star Wars Galaxies: The Complete Online Adventures Reviews
Date: 2007-07-20 The Return Of The Roleplayers They're coming back...
Is it the reintroduction of Creature Handler/Bioengineering and the nostalgia for old pets? The new Storyteller tools that allow you to build scenarios, complete with combatant NPCs, and all manner of props and special effects? Is it hardcore roleplayers who, after tasting the beauty of Lord of The Rings Online, found themselves nostalgic for the more complex and nuanced gameplay and community of SWG?
I really don't know. Maybe it's just this new collection of SWG and its expansions at one very low price.
As an old Starsider hand, speaking to old veterans of the unofficial roleplaying server, the roleplayers are back. Old PAs and new ones are popping up. RP cities are repopulating. How long this will last nobody can say, but so far it's been a fun ride for me for the last several weeks and it only keeps building steam.
May as well check it out, right? Look at that price. C'mon, ya know ya wanna.
Date: 2007-07-01 Headed in the right direction again! BEST STAR WARS GAME EVER I hope nobody's put off by the negative reviews below. These were mostly written after the NGE (New Game Enhancements) took effect, with disastrous results... I was one of those who believed the game was lost. But now I'm very happy to say things are getting so much better.
In the past two months, we've seen the return of Creature Handler as a profession (now it's called Beastmaster, and actually much better & more in-depth than the original CH!), new changes to the way our basic stats work, new quest additions including a Rebel themepark revamp (the Imperial themepark will reportedly be revamped in July), improvements to the new skill attachment/reverse engineering system, new elite harvester schematics for architects, the return of food additives for chefs, the return of treasure maps that actually work (and are MUCH harder, and yield 6 loot items per chest), and improved difficulty and balance in combat vs. npcs. This is the great new stuff I can think of right now, off the top of my head.
It's better. If you left the game months ago because it really started to suck (and it did start to suck), you'd do yourself a favor to join the many veteran players now returning to the game. I've been playing for over 3 years solid, and I know several long-time players just now returning after absences. Every single one of them (who I've talked to) are impressed with the changes, and feel we're on the right track again. We're really headed in the right direction now, and the new Devs are so different from the old Devs. Helios is GONE!! Yay!
Skill differentiation has vastly improved with the new expertise system, too. Whether you're the kind of player who likes pvp combat, or if you prefer crafting/selling, or if you're looking to participate in the Galactic Civil War... if you like building a city, leading (or joining) guilds, entertaining/buffing cantina patrons, hunting creatures or enemies in the wild, flying in space, mining/surveying resources... whatever it is, come back. Or start. This is the greatest mmoprg video game on Earth right now if you're a Star Wars fan. And Kauri is the funnest server, where we can say funnest! And other words. Kauri server! Wheee!
Date: 2007-06-28 Everyone loved Pre-CU? I played the first week of retail and I like the game better today, than I ever did before. There were some fun parts about Pre-CU, but overall it was extremely complicated for new players, and so challenging that it lost fun. Course then macroing came to be cause it was so hard to grind. I love the NGE, there are some downsides but overall its a very fun game, very easy to get into and overall it offers way more than Pre-CU ever did.
Date: 2007-05-07 Improving with age I have been playing SWG since 2 months after launch. I endured the CURB and went through the typical player tantrum after the NGE.........and now I am back playing SWG full time.
I have tried just about every single MMO out there and Beta Tested a few not yet out. SWG still has the most immersive environment for the rounded player. No other game comes close to the complexity and interest level in the field of crafting. (I know crafting has taken some hits but the new BeastMastery Bio-Engineering is going to rock the economies and help push crafting back to what it once was.)
The Developers are constantly improving the game in two ways. 1, they are slowly adding old features back to the game, just compatible with the NGE. 2, they are adding new concepts to the game to make it more fun for all players. Both the Rebel and Imperial Themeparks are slated to get upgrades in the next few months.
Most of the negaitve reviews written about SWG are those by players upset that someone moved their cheese. They will claim that the PreNGE SWG was the Grail of MMO's but their posts on the SWG Forums prior to the NGE never reflected that sentiment. The EULA states that a game may change at anytime and Sony certainly lived up to that clause.
If you want an MMO that will draw you in and allow you to have a virtual second life in a Star Wars setting, SWG is the MMO for you. If you are seeking the Grail of MMO's, you won't find it here or anywhere else.
Date: 2007-04-19 SWG - Paradise in Limbo I bought this game when it originally came out. I played off and on for the better part of 2 months before the real world took my attention. I missed the whole CU thing.
When I came back was shortly after the NGE upgrade. I have been playing ever since. SWG was my first MMO. I loved it and still do. I have many, many friends on the server I play on (Valcyn).
Unfortunately, SWG has lost it's way. As desperate as the Developers and LucasArts are to see it be succesful, many more MMO's have arrived since and people have moved on. I myself now split time between SWG and LOTRO. If I didn't have so many friends on my SWG server, I'd probably have left my now.
I hope, that SWG finds new ways to return to it's former glory, but I fear that soon the lights will go off and we'll all be in the dark.
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