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Star Wars Galaxies: The Complete Online Adventures Review (continued)
More User Submitted Star Wars Galaxies: The Complete Online Adventures Reviews
Date: 2006-11-26 Save your money and buy Battlefront II This game has gotten progressively worse every year since it came out in 03. The developers continually "upgrade" the combat system to the point where everything you earn and make becomes unusable and worthless. $OE took a truly unique and exceptional game and decided to graft WOW-like elements on to it.
Something things to consider: 1) Search google: Not a single gamer website or magazine has given this game a positive review. 2) Crafting is DEAD.....if you like to craft go elsewhere. 3) The population is half the size it was in 2005. 4) $OE is NOT trustworthy. They dangle all sorts of things in front of the playerbase, only to ditch the concept altogether (IE Smuggler revamp, Capital ships,etc etc). 5) $OE has now completely changed the game system THREE times. Each time all your loot, equipment, resources, and even your profession are dramatically nerfed. You never know when $OE will make a dramatic change that devalues all your hardwork. 6)Combat!!!!.....you would think the smaller population would make the game run smoother......yet it doesn't......combat is like watching Benny Hill....
Save your money and hope to god that the next Star Wars MMO is not a $OE product!
Date: 2006-11-25 NGE has led SWG to the sucky side I thought with the introduction of the Combat Upgrade (CU) SWG was bad but this New Game Enhancements (NGE)has totally blown the game to shreds it is only a semblance of the former shell that WAS the great game SWG. This game is not worth it even if it is Star Wars. STAY AWAY
Date: 2006-11-24 Broken Promises for a dying game. I played Star Wars Galaxies from 2003-20006, Even though the game had little Star Wars in it, I stayed because of the friends I made in game.
I finally quit because of the following reasons, and no I was never a power player, never had a all powerful Jedi, and didn't quit because I lost my edge.
One major problem in the last year of gameplay was the broken promises made by the SWG team, they would show hints of great things coming in their fan events, and they would never come about, such as guild spaceships etc, what was shown at the fan event they said later was just something they were "playing with" and never meant as something going live, so the tease at the fan event was nothing more than a tool to keep players interested and playing.
Trying to get World of Warcraft players by copying WOW, and it's obvious since the NGE that devs, who the president admitted they all played WOW were there stealing ideas in some vain attempt to get WOW numbers, and as one article said at MMPOG.com about SWG,"The release of WoW caused SOE/LucasArts to radically alter the originally planned "rebalance" to an "upgrade" that not only incorporated many of Blizzard's features, but also added a ton of bugs to boot. SWG was simply not compatible with a linear style WoW gameplay. Those who wanted WoW's features were already playing WoW, without the bugs." if you play or played WOW you can see how much they are taking from that game and trying to incorporate it into SWG, which isnt compatible with the SWG game itself, causing major bugs and tech problems.
Lack of new content, while SWG devs are trying to incorporate WOW gameplay into SWG, they have basically dropped new content, they started after the NGE makine quests for lower levels and working their way up, so in fact if you are playing the game, you are paying while they rebuild the game from the ground up to make it more like WOW, in essense paying to beta test, I refused to do that.
Bugs and more Bugs, bugs that never was fixed from it's launch or still around, new bugs created as they tried to incorporat WOW gameplay into a game that wasn't made for it, and it seemed every patch they made to fix a bug, it would make 10 more bugs.
That are my main reasons I finally quit the game, I felt I was wasting my money, I got tired sitting around waiting for new content to arrive, and I wasn't paying for something that isn't finished, like paying for your new car while they build it.
Date: 2006-11-24 avoid at all costs Do not be fooled by the fancy new box or the 'exclusive' new vehicle. What began as a ground breaking, outside-the-box type of game ended up as a horrid excuse of entertainment that suffers greatly from 'me-too' syndrome. It seems that the developers just don't know what they want. They claim that they couldn't balance 32 unique professions, so they reduced it down to 9. One year later, they still haven't balanced the professions, and some of the bugs from 3.5 years ago still exist. If you don't want to believe any of the reviews here, just do a search on this game. You'll find many scathing reviews, and many of them are spot on. SOE/LA saw WoW's subscription numbers and made the mistake of thinking they could produce a game just as well as Blizzard did. They were wrong. It's time for the twin suns of Tatooine to set on this sorry excuse of bantha poodoo.
Avoid this one like the plague.
Date: 2006-11-21 SWG is still a great game! I have been playing SWG since beta and though there have been a lot of changes, it is still a great game to play. I surf the forums alot. I can tell you that most the people who have left the game are the power players who had their power taken from them and they couldn't handle it. Also the crafters that dominated the market. Now not all the changes were good. If you played from launch, you miss the complexity the game had. And there were a few let downs like spending 6 months to a year developing your Jedi, only to have them change it so anyone can start as a Jedi, instead of earning it. There are bugs, but then look at how massive this game is. You are going to have some problems. But let me tell you I have played this game since beta and will play until they shut the game down.
Star Wars Galaxies: The Complete Online Adventures Reviews Page: 10 of 10 Prev<< 1 2 3 4 5 6 7 8 9 10
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