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Supreme Commander Review (continued)


Supreme Commander Review Image  Manufacturer: THQ
Find all THQ reviews

ESRB Rating: Everyone 10+
Platform(s): Windows XP
Release Date: February 20, 2007

Average Rating: 4 out of 5 Stars

View Supreme Commander Details
Retail Price: $19.99
Online Sale Price: $19.99

More User Submitted Supreme Commander Reviews


Page << 1 2 3 4 5 6 7 8 9 10 >> 
Date: 2007-10-23
Great for Quad Core Computers
I just bought an Intel quad core 6600 chipset with 2 gig ram and the latest NVIDIA graphics processor. I bought this game because (in addition to liking strategy games), this is one of the few out that is quad core enabled. I read bench mark tests about the performance of this game being much faster on quad core than dual core. It is absolutely true.

I picked the biggest map possible and the game did not bog down at all!

A word of caution though, for "normal" games, my understanding is that quad core makes no difference as two of the cores sit idle.

If you like this game and think that the trend is towards quad core enabled games, then a quad core computer will really enhance your enjoyment.


Date: 2007-10-21
Great game, but make sure your computer can handle it first.
Supreme Commander is not an ordinary RTS, it is war simulation software. All projectiles are checked many times per second to determine when and what they hit. Units can be moved in formations. And Land, sea, and air units can be ordered to perform simultaneous attacks with each other.

The graphics are decent on low, and gorgeous on high. Warning, modern graphics cards may not be able to handle high settings and dual monitors. This game was designed with the future in mind.

Single player is fun, although you may get bored with the campaigns after a while. The online multiplayer is great, especially custom team games.

If you already have a high power computer and are looking for a game that can leverage that power, then Supreme Commander is a great game to have. Slightly older computers can still run it, albeit at reduced graphics and unit levels, but it is still fun with the lower settings.

Important! Make sure your computer meets or exceeds the minimum requirements before buying this!

Date: 2007-10-21
maybe, it's the best of what available right now
this game with all its flaws (factions have similar units, bad unit path finding,poor campaigns, no human units except the ACU and the list continues). However, it has super huge maps and very larg number of units on screen. its kinda like the Total War games but with scifi setting. in case if you like playing skermish games; C&C3 and age of empires; they lose their appeal quickly. It runs smoothly on my quad cpu + geforce 8800gtx so I have no issues when it comes to performance.

Date: 2007-10-13
Excellent Work
Personally, i found this game amazing. iv only played through one campaign, and iv played a few 1v1 games against the AI.
During the campaign i was completely addicted. i couldnt step away from the screen. The game play is excellent. Lots of units with different abilities and strengths. You have to monitor and gather resources constantly. With land, air, and sea units you can be attacked from anywhere at any time.
the maps are excellent and the views help greately. you can zoom to almost any level and anything in between the full world map and single unit. The guys saying you have to view the world map is an idiot. you can view single armys and maneuver them into different formations and directions easily.
I dont know what people are thinking with the "mass attacks are all you have to do". thats complete BS. its takes hundreds and hundreds of units to complete such a mass attack and even then it might work. the idea of the game is to balance and stategize. you are much more successful if you do. the AI is constantly finding ways around defences and will hit you hard and fast in weak points. the high tech units (experimental level) are amazing. they have their own specialties and can be very effective if you employ them correctly with back up. everything has a weakness but can be aided by other units.
Even on the small maps, you can build up to higher units during 1v1 games. The people playing must not know what they are doing. it takes time but thats the idea behind the game. stategy. you can build up low level units over an hour if you want, but its much better to upgrade and build higher tech units with greater strength.
i recommend this game to anyone who loves RTS. its absolutely amazing.

Date: 2007-10-13
Could Be Great, But...
This game could be great, but when grouping large varied armies and attempting to move them in formation the pace at which they travel is painfully slowwwwwwww. I've seen paint dry faster. All it takes is one slow unit and the whole pack moves at that pace. I know the game designers were trying to make it realistic, but I say...BE A THINKER...making it fun is more important than real. Duh! If you do get this game be sure to group up like units or send in the slowest ones 15 minutes early so that they get there when you send the fast moving ones or just play Warcraft III. Even Starcraft...a 10 year old game is better thought out than this.

Aside from that one maddening detail it is actually quite fun...especially if you have a 32 inch screen to play it on. You'll need the extra space to view your planes and ground troops. Some of the units fire at such an incredibly long range that you have to pan back so far to see the volley. Once you do pan back the unit firing is so small you can't identify it...so you pan back in. Then you have to pan back out and then in again to get to the units under fire and give them commands. The panning or zooming in and out is endless and annoying.

This game has such potential and they really blew it.


Supreme Commander Reviews Page: 4 of 10

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