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Dead Rising Review (continued)


Dead Rising Review Image  Manufacturer: Capcom
Find all Capcom reviews

ESRB Rating: Mature
Platform(s): Xbox 360
Release Date: August 8, 2006

Average Rating: 4 out of 5 Stars

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Retail Price: $19.99
Online Sale Price: $19.74
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More User Submitted Dead Rising Reviews


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Date: 2008-01-14
A very nice game with a few things to address
First thing this a very good deal if you buy it from amazon at about $29 us. Second this game has some annoying issues. The first and most odvious bug is the save system since the game only offers one save slot during the entire game and no checkpoints or quick save available. This can be very frustrating cause it is a time-based game, and if you take much time doing any sccop mission or just wandering around killing zombies, and just cant get to the next main case file on time this means you have to start the game over. Eventhough you can always choose to continue playing, the main case files to be resolved will be lost so you can still keep playing around doing scoops and chopping zombies but without any sense in my point of view. Also, the aiming system for fire waepons is very poor. So just consider this inst into the shooter genre but rather into the action adventure. However not everything is wrong with this game since it is extremely fun and addicting. The stupid puzzles from the RE and other capcom series have been taken out which is great. Therefore what the final result is that this is an entire action aventure game with neither any puzzle solving nor really horror sequences. This game is rather a bit disturbing with a lot of blood, gore blended with humor and some dismenbering. The graphics for this game are quite good and next gen, though it is nothing you havent seen before. The computer controlled AI of the game is quite decent when it has to do when the zombies and even the bosses, however is horrible with the mall survivors which you can often choose to save to gain PP(Prestige Points) for more skills. At the end and despite the issues that can be encountered during the game, this game offers a good deal of replay since everytime you choose save and quit, your current staus will be saved so when you start the game over Frank will be more skillful. I would recommend this game to buy for anyone who has enjoyed the RE series or action adventure series. Trust me this game despite being silly at times is tons of fun. Great purchase for me......it came from amazon in exellent condition and totally sealed and new.

Date: 2008-01-12
The Way Malls Ought to Be
Frank West, freelance photojournalist, opts to hitch a ride into a mysterious little town and finds this little encounter basically handing him a story beyond his wildest dreams. The problem is that the story has teeth and a population count of about 52,000 - give or take a few undead.

While Dead Rising is initially set-up as a game where you have 72 hours to get "the scoop" and get out, it doesn't really limit you to that type of gameplay. If you like saving people you can do it, if you like watching people die while you take nice picture of it you can do that, and if you like going into restaurants and blending up exotic drinks you can do that as well. The game has a format that it wants you to play out and it rewards you with achievement points, but some of those achievements are rather odd - and rather off the beaten path. This leads to some of the best gameplay out there if you are in the mood to slap around some zombies BUT anyone, even the most diehard fans, can point out some of the failings in the game.

Of all the flaws in the game, the worst has to be the AI of the survivors. When you find someone and you want to save them, you basically have to beg the gaming gods for a break because those people simply want to die. It isn't because they aren't armed (you can give them weapons) and it isn't because they don't have a nice support system (you become a one-man army). They are simply terrible at plotting anything save their own demise.
The second terror the game gives you is a terrible aiming system, and that's kind of bad when you're talking survival. You'll be aiming at something and you'll swing the wrong way or you'll be punching at one thing and find yourself stuck in a meaningless combo, pressing buttons and hoping this hell will end.
How I hate that stuff.

Of the great things in the game, there are the variety of weapons, the way you can level up, and the fact that the game is one big Dawn of the Dead playpen with a camera attached. You can pick up compact discs and throw them (I like to pretend that the zombies suffer audio shock like I do when they get hit with a bad shiny pile of sonnets from artist I don't want to hear), find swords and knives and guns a-plenty, and you can get your hands on garden utensils and lawnmowers and all types of other equipment. Along the way, you pick up points for a variety of things (taking pictures, killing, saving people, kicking a new move in just the right way) and find yourself leveling up. This means that you get more powerful, get more life, and so on.

There are a lot more facets to this game, some good and some bad, but the end result is a great play where you get to play undead tag. It has a plot to play out, some really interesting features, and makes for great play for the pricetag that the 360 now has on it. Combining that with a love for horror games and the need to run rampant in a mall full of zombies and you have something that I absolutely love BUT can see people seeing problems with.
All of that said, if it seems fun to you it probably will be and I can't fault it for having faults of its own because it was one of the first (and possibly best) release titles.


Date: 2008-01-08
I'm in an undead state of mind
This game alone was the reason I went with the Xbox 360. Well, that and looking forward to Halo 3--which I still haven't gotten around to buying. I'm a hardcore zombie fan, so anything with undead as title characters is a sure sell with me.

So the story picks right up and sucks you in. There isn't a lot to distract you in the cutscenes besides Carlito's ridiculous getup. The voice acting is good and the directing's great. Some of them, especially a bit with a security feed, do an excellent job of setting up the atmosphere.

After several minutes of plot, you're set loose in the mall. Great care was taken to make sure that combat with the zombies is fun. It never, ever gets old. Just about anything you could lift in real life can be used as a weapon--sometimes even other zombies.

But you don't get overconfident, because anyone who's played this through will tell you: sometimes, when a zombie hits you, that's all she wrote--because you'll stagger out of control right into another hit, then right into a bite, then into another hit, and then you're dead.

Still, aside from achievements, there's not much to actually gain from killing zombies. There's a small PP (exp) bonus for every 500 and a few special kill count bonuses, but that's small potatoes next to what you earn for rescuing survivors, so concentrate on that and dodge the rotters. Save those (and many other) achievements for Infinity Mode, when you're not on the clock.

The two normal story modes, in which Frank tries to stay alive until rescue -and- get the story of the zombies rising, can be terribly stressful. The game's total playing time is 8 hours, so it's pretty short, and you really feel that trying to get from place to place in the mall. You want to rescue survivors, or kill zombies, or maybe you'd like to explore the mall--sorry, no time. The end result is you feel a bit rushed.

Oh, and Otis Must Die. This character calls you unceasingly with useless observations about where you are. Sometimes it's worth answering--he might tell you about a survivor--but not often. To make matters worse, you can't attack or jump while he's talking to you. And he loves to call you while you're in the middle of a crowd of zombies.

Infinity Mode, on the other hand, is grand fun. In this mode it's Frank versus the world and the dreaded clock is gone. The only point is to survive for as long as you can. This gives you all sorts of opportunities to experiment and play around. I unlocked a lot of my achievements using this mode. I can also occupy myself for quite a while building forts out of random objects and seeing how long they hold off the zombies. This mode just never gets old. Can't stress that enough. The best thing about playing through the main storyline is unlocking this game mode.

All in all, this is worth having in your collection. Not the shining star I was hoping for, but well worth my investment.

Date: 2007-12-30
Awesome game!
Its an awesome game, great fun, lots of replay value, good story, great graphics, JUST BE CAREFULL, YOU HAVE TO HAVE a HDTV for it to play it like it was meant to, and be able to read your missions!

Date: 2007-12-19
They didn't put thought about its audiences
Any products should be thinking well about their customers, and I believe video game is no exception to it.
This title fails to meet that with all respect.
It is already major show stopper that the screen text is unreadable. With enough frustration with its save system, and control issues, I don't think this game deserves any thing but one star.


Dead Rising Reviews Page: 9 of 10

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