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Star Trek - Legacy Review (continued)


Star Trek - Legacy Review Image  Manufacturer: Bethesda Softworks
Find all Bethesda Softworks reviews

ESRB Rating: Everyone 10+
Platform(s): Windows XP, Windows
Release Date: December 5, 2006

Average Rating: 2 out of 5 Stars

View Star Trek - Legacy Details
Retail Price: $19.99
Online Sale Price: $19.99
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More User Submitted Star Trek - Legacy Reviews


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Date: 2007-03-08
Does not work
Came in...took an hour to upload and at the end had a bug. I can not play the game and am very very unhappy

Date: 2007-03-06
Junk for your buck!!!!!
Start off with the positives. (a short list) Good ship model detail & OK voice overs from actors. So much for the positives. Now for the reality check; This game is a total let down & only succeeds in sucking more life out of the Star Trek name. . With a title that includes "Legacy", I was stoked at the possiblity of a finely tuned, technically detailed game that made you feel like you were commanding a starship that could "level a planet". (as Doctor McCoy once stated) What you get is a game that has all the fullfilment of a quarter driven video game that you might find in a bowling alley. Controls for the game are the pits! There is NO way to customize the keyboard controls so you are stuck using the A,S,D,E,W, keys. For a lefty like me, it really, really sucks. The ships themselves do NOT move like ships in space! They are tethered to an invisible vertical axis like a stippers pole. Forget about yaw, pitch and roll.... if an enemy is directly over/below you, you are hosed as you can never point your ship straight up or down. PHASERS???.... they are WEAK. per the game, phasers are used to take down shields and photon torps are used to damage the hull. What a joke! The list goes on with an impossible system target menu that has to be pulled up on the target screen while staying on the moving target. Damage effects are better in the Bridge Commander game by far. Example: a destroyed ship has parts blowing up around the ship model... but the ship model itself is untouched, it is like an overlay of graphics on top of the untouched model. The only combat item I liked was that photon torps did not travel at a snail's pace as they do in Bridge Commander. Think you can have fun with the skirmish battles you pick for yourself?... think again. You cannot chose what your opponent's ships will be. The game choses that for you as well. Don't waste you hard earned dollars on this game. I have more fun playing the old "Dungeon Keeper 2" game, at least it is enjoyable and gives a good laugh.

Date: 2007-03-06
Graphic Intensive? not
For some reason, the game programmers felt it was necessary to have a high requirement for graphic cards. Even though the box states only a 128 is needed, the game won't run unless you have very specific graphic cards. These requirements are not printed anywhere unless you call BETHESDA directly and go through thier technical help desk. I even bought a top-line AGP graphic card (512) and the game doesn't accept it. There are not many video cards that the game does accept so if you are lucky to already have one (then you are just lucky). If not, then you either have to convince the store you bought it from to refund your money or go pay $100 for a video card that is on thier compatable list. BETHESDA also REFUSES to refund anyone for thier products and as we all know, stores won't take back software that has already been opened.

Date: 2007-03-05
The promise (not reality) of a good game
I must admit that I was very tempted to buy this game as soon as it came out. I had been wanting a good Star Trek game for a while, and Legacy looked promising. Thankfully, I did not pre-order and waited for the reviews, so that when I finally bought it I knew what I was getting. At this point, I would not recommend that anyone buy this game. Wait for the next patch (1.3). The game is missing some key elements that should have been included. However, if you decide to go ahead and buy it, it can be made rather enjoyable with a XBox 360 controller and some mods. Still, the best advice is to wait and see what the developer and modders do next before buyiing.

Gameplay: Right off the bat, the gameplay is very awkward with the default keyboard and mouse controls. The real shame is that these controls cannot be remapped, which is rather inexplicable. The game was made to be played with a 360 controller which greatly enhances gameplay. If you are one of these PC gamers who thinks gamepads are beneath you, then pass on this game. However, with a controller plugged in, you're in for a treat. The ships handle pretty well and the camera (controlled by the right stick on the 360 gamepad) lets you rotate in every direction. Much of the combat--the whole game is based in space--is cinematic, as if it were directly from the movies. Your adrenaline will get pumped in a number of fights as you play with and against the Federation, Klingons, Romulans, and the Borg. Moreover, Legacy is easily the best looking Star Trek game to date and certainly the most immersive.

The game comes with a fairly interesting single-player campaign of 15 missions. However, it has a problem, a big problem. There is no in-mission save system. The game autosaves between missions, but you're on your own during the mission. This is a huge problem because some of the missions are quite long (over an hour) and any slip up means you're have to start from the beginning. It's an inexcusable oversight on the part of the developers that just doesn't make any sense. Before starting the campaign, I would strongly suggest downloading the Community Mod (0.4 is the most recent version) that adds an unlimited save feature, easier access to the map-making tools, some additional maps, and some nice textures. I couldn't imagine trying to play this game without this fan-made mod loaded, given how frustrating some of the missions can be. The mod also opens up all of the missions so that you can play them in any order anytime.

The skirmish mode is lots of fun, but it, too, suffers from a huge design flaw. You can have up to four sides with four ships, but you can't select the AI enemy ships and have set-piece battles. Thus, no recreating the Khan vs. Kirk battles of Star Trek II or the battle royale against the Borg cube at the beginning of Star Trek: First Contact (although there is a mod available). This omitted feature alone greatly damages the replay value of the game. Also, the lack of other gameplay modes besides death match is disappointing. I hope that the developers will patch these options into the game, or some enterprising modder will at least unlock the AI enemy selection option. Again, I have no idea why this feature was left out.

Graphics: Generally, the visuals are stunning. The ships are all finely detailed, and other objects (planets, stars, nebulae, etc.) look really good. Many fights look like film footage from movies and are worth taking screenshots of. The only sore spot in the graphics is the explosions, which can be downright ugly. Borg ships are the worse and sometimes show blank square panels as they break apart. It's really a shame since the other parts of the game are so attractive.

Sound: Everything, thankfully, is in order with the audio. The orchestral soundtrack is suitably "Star Trek" in feel, and the voice acting by the 5 captains is good. Sound effects are done well, too.

Technical issues: The game does not have any major technical issues beyond the missing features, but there are glitches. The game manual is inaccurate in places and is obviously a carryover from the XBox 360 version of the game. The default control scheme cannot be remapped, and you cannot replay a skirmish game without dropping to the main menu. The game crashed about a dozen times during the campaign, usually during heavy engagements. On an up-to-date computer, this game should play smoothly and look very good.

Replayability/Value: While the campaign is good overall (though frustrating in places), the replay value of the game will not be decent until the option for selecting AI enemy ships in skirmish mode is added. Although I don't play online, I suppose the multiplayer experience can be good if you can find a game. Ultimately, Legacy is the shell or promise of a good game, not the reality of one. It's for a niche audience of Star Trek gamers who have the time and patience to wait for the official patches and the fan-made goodies (including texture mods, new maps, new missions, etc.) that will make this game really shine. The poor folks who bought this game within the first week of release (or even worse, pre-ordered) and the people who are not interested in mods will suffer the most from this purchase. Of course, it's not right, and the publisher (Bethesda) and developer (Mad Doc) should be ashame. However, I predict that in two years from now this game will be like Bridge Commander and Starfleet Command 3; that is, an out-of-print, heavily modded cult classic with used copies selling on eBay for $100 each. If you can just wait for the great mods to come out and more patches, this game will likely be worth the asking price. If you are looking for a great Star Trek game out of the box, look elsewhere.

Overall, I rate this game 3 stars. If you play it with an XBox 360 controller, add 1/2 star. And if you add some choice fan-made mods to the game (start with the Community Mod), add a little more to this score.

Pros:
--Graphics (especially ships)
--Sounds and voice acting
--Cinematic battles
--Decent campaign (with Community Mod save-game feature)
--Convincing Star Trek atmosphere
--Fun battles (with XBox 360 controller)

Cons:
--Goofy default controls
--No in-mission save feature
--No ability to select AI enemy ships in skirmish mode
--Ugly explosions
--Limited gameplay modes
--Poor manual
--An overall lack of polish
--We should have gotten much more for the 40th anniversary of Star Trek

Date: 2007-02-28
Terrible controls, broken mechanics, bugs
This game is a mess. It looks to have been designed for the XBOX 360 and ported to the PC. Playing with a keyboard and a mouse, it's next to impossible to get anything done. Target lock doesn't work--you lock in a target, and the game loses the target a couple of seconds later. Getting a torpedo lock is next to impossible--your ship must have to be lined up EXACTLY with the target to get a lock, and then the lock is lost before you can even fire. Switching to an XBOX controller is a slight improvement, but not much.

No save points except for between missions, you can't choose the enemy's ship(s) during a skirmish, controls can't be reassigned without hacking into files with a text editor, space stations break up into a few huge spinning chunks when destroyed. Graphics are adequate, but not as good as they could be for a new release.

I've uninstalled it from my PC, and am waiting to see if Bethesda/Mad Dog finally puts out a patch that fixes the game. The 1.1 and 1.2 patches didn't do it.

Really, save yourselves; dont' buy this game until you read that it's patched and fixed.


Star Trek - Legacy Reviews Page: 7 of 10

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