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Rollercoaster Tycoon 3 Review (continued)


Rollercoaster Tycoon 3 Review Image  Manufacturer: Atari
Find all Atari reviews

ESRB Rating: Everyone
Platform(s): Windows Me, Windows XP, Windows 98, Windows 2000
Release Date: October 26, 2004

Average Rating: 4 out of 5 Stars

View Rollercoaster Tycoon 3 Details
Retail Price: $19.99
Online Sale Price: $5.11
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More User Submitted Rollercoaster Tycoon 3 Reviews


Page << 1 2 3 4 5 6 7 8 9 10 >> 
Date: 2007-09-26
Fun game
I bought the game for my sister, she's 13 and she loves it. It gives goals to reach, that way the player learns how to manage their money.

Date: 2007-08-01
A Great Tycoon Franchise that was unfortunately left out for dead
Chris Sawyer created a great game: Rollercoaster Tycoon. While its graphics weren't all that hot, it certainly was enjoyable. Modeled after Theme Park, it had tremendous potential. RCT2 was RCT with more content. Then came RCT3 in which the graphics were overhauled and much more content was created.

I've owned this game since it was released and to me it's not as buggy as many people feel it is. I felt it was pretty stable compared to other games which were complete horror shows especially since this was as well as earlier the time period were many tycoon games were being released. The major bug I would have to say is the peep (in game people) path finding which hasn't been addressed since its 2 expansions and even in the earlier Rollercoaster Tycoon games. It gets really bad that the larger your park is you will find the peeps running around below your rollercoaster (where you would expect it to be off limits). You even catch quite a number of peeps if you click on them, they say the same out thing" It's late and I can't find the exit." I wish the ingame people called peeps weren't so cartoonish. Another bug is the fact that no matter how many mechanics you have employed, your rides always seem to break down and it seems like this number multiplies in a way to fast rate. Same thing with inspections, I hired many mechanics and quickly unchecked fix rides so the only thing that they had to do was to inspect rides. Many of the rides were way over there "expected" inspection timeframe. Some other tweaks as well as adding other realistic concepts can make this game perfect (see my reviews of the expansions). It would be nice to add billboards and the peeps actually notice it. It can help to beef up soveneir and food/drink sales or to help rides that aren't that popular. It can also advertise the rides that you have as well as helping peeps with pathfinding. Why not add a realtime clock because it looks weird when I'm building a park and it gets dark, then 10 minutes later it's sunny again. Of course time can be fast fowarded so you know sitting and waiting. The addition of business hours would be nice. It could be used to allow your employees to clean up your park, fix and inspect rides, and get everything ready for the next day. The patches didn't do much but the 2 expansions tried to fix some bugs but sadly there still present.

Again this game has so much potential and its a shame how Frontier/Atari and everyone associated with this game have abandoned it for Thrillville (see my review of Thrillville). I wish Chris Sawyer would return. It would be nice to see him, Sid Meier (Civilization Franchise creator), and Will Wright (creator of the Sims Franchise) join forces on this one. It would be unprecedented and immaculate. No joke but I still play this game (with the expansions) and never deleted it at all from my hard drive. When I built my own computer, this was the first game I reinstalled. My favorite games are buisness sims and strategies with close to realism as possible.

If you like business (tycoon) sims, had Theme Park, or played Rollercoaster Tycoon 1 and 2, then you will love this one along with its 2 expansions. You get a good deal since they are in the bargain bins now. Now they just sell the deluxe version in which you get Rollercoaster Tycoon 3 and its 2 expansions. No turn button to push! Enjoy!

Date: 2007-06-02
Unprecedented
Without exaggeration, this is in the top five games I've ever played.

For myself, there was a game released in the mid 90's, the first of it's kind, called 'Theme Park'. It was made my a brilliant company, Bullfrog. No joke, it provided some of the most precious moments of my very life, around the age of 11 or 12. It set my imagination on fire. It captured that indescribable joy I had as a child when visiting Disneyland.

As time went on, Rollercoaster Tycoon came out. I was floored, amazed, enchanted.

Now, Rollercoaster Tycoon 3 is out; it's even a few years old. Never, in my wildest dreams, did I think back then that graphics, scope, and sheer control over your fabulous creation would reach such heights. It still boggles my mind.

This game is a treasure.

Date: 2007-05-14
Fun Yet Limited
Roller Coaster Tycoon 3 is a very fun and is enjoyable for anyone. The only
two down sides are that you have limitations to height and you have to buy
the expansion pack Splash to have the good water rides and Wild to have zoos.
But over all it's very fun.

Van age 11

Date: 2007-05-14
Roller Coaster Tycoon 3 is fun to play
Roller Coaster Tycoon 3 is fun, but it gives you design limits like how high you can go. And when you are moving on some coasters when you are riding them it looks like you're stuck because you're not going fast enough. The graphics are not very good. But overall the coasters are easy to build, except for the Heart Line coaster. All the other coasters are fun to build and are also fun to ride.

Nate, age 8


Rollercoaster Tycoon 3 Reviews Page: 3 of 10

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