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Midway Arcade Treasures 2 Review


Midway Arcade Treasures 2 Review Image  Manufacturer: Midway Entertainment
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ESRB Rating: Mature
Platform(s): Xbox
Release Date: July 7, 2006

Average Rating: 4 out of 5 Stars

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User Submitted Midway Arcade Treasures 2 Reviews


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Date: 2008-10-06
Great Game
Enjoyed old memories as well as creating new ones with my son. CyberBall rocks!


Date: 2008-09-30
I haven't had issues, but it's perfect.
I'm dissappointed to read all these negative reviews. I have both PS2 and XboX versions of this game. The XboX version from what I've noticed on the fighting games is good near flawless. I can't speak upon the behalf of others, who don't like fighting/action games. The PS2 version does have Pit Fighter which is nearly unplayable, due to the game game. The speed is like 4 times faster then it should be. XboX didn't have that problem. So if you want to not goto arcades again, then majority of this game, on XboX, not PS2, is the definite way to go. Thank You XboX

Date: 2007-05-17
You must get this
The menu interface is much better on this collection than the first midway anthology, and all I can say is look at the games available on this collection: "Mortal Kombat 1" seems to be missing from the line up, but "MK2" and "MK3" are there so NBD. This is a "must own". I was surprised to find an old classic "Wizard of Wor" on here, complete with synthesized voice track. This collection is perfect.

Date: 2006-01-30
A Slight Disappointment
While it was great to play some of these old games, I was very disappointed with the fact that some of the games didn't work. Also, some of them were supposed to be 2 - 4 player games, but only the 1 player version was available. It made for a quite frustrating experience. If the games would work as advertised, it would be great.

Date: 2005-09-01
The price makes this collection of almost-perfect games even better.
THE SHORT: The ridiculously cheap price is worth spending on some of these games on their own, let alone in a double digit package. But while most of the games run great, there are some slight issues here and there that make some of these games not quite arcade-perfect.

THE LONG: I love Mortal Kombat II. Adore it. I always have, and though the SNES version was great in 1994, no console has ever had an accurate version of it. That's why this was an exciting release- it promised arcade accurate versions of this game as well as a bunch of other good ones. And if you're just thinking about getting this now, then you didn't have to go through the debacle of having the original Mortal Kombat removed from the package and thrown onto the more cost-prohibitive MK: Deception.

So I checked out message boards and waited for the game, and once it came out and I chatted with others, I noticed a disturbing trend: no one console had a release of this collection that was entirely flawless. The PS2 supposedly had trouble with, I believe, Hard Drivin', and the Gamecube had sound problems or something. The Xbox version was supposed to be flawed in some way too, but I honestly can't remember what that was supposed to have been. All I know is that I was a devoted MKII fan to notice some fanboyish inaccuracies. I won't go into them all here, and while there aren't a lot they are noticeable: stuff like flickering shadows when a character jumps, and screams that go on past death when a character lands in the Pit, etc.

But for every thing the programmers somehow messed up, there are ten it gets right. MKII, as with all others on the disc except for the somewhat muffled MK3, has sound so crisp I'd forgotten how much better it was than past console offerings. The graphics are sharp and the colors bold, and the animation is fluid and correct to how I recall it. Nothing is left out, not even something that a great deal of players never knew about MKII: The computer fights more lazily and gets worked into patterns more easily when using controller 2. This strange, small trick, as well as others such as Shang Tsung's Sub Zero freeze/ fatality skin glitch, were emulated perfectly.

But that's the thing- there are still disappointments despite these best intentions. In making the game, someone neglected to re-map the start button. In MKII, pressing start was part of two tricks- selecting a random fighter and accessing hidden character Smoke, but since pressing start in this collection brings up the main pause menu, start is rendered obsolete in-game so apparently these details are inaccessible. That's probably the biggest mistake, and while it doesn't make the package suck, it'd definitely worth mentioning.

Otherwise, the collection is pretty fine. Most of these games are well suited to the Xbox or PS2 controller's simple layout (The GC controller is absurd for the fighting games) and more importantly, the rest of the games seem about the same as I remember them in the arcade. Like with me and MKII, it would take a devoted veteran to notice any changed details that aren't egregious. More so than the original Midway Treasures, this disc has some great titles- 90's classics such as Narc, Primal Rage, Total Carnage, and of course MKII and 3 are on a disc that by this point costs less than twenty bucks. At that price, imperfections and all, it's hard to pass up on such a modern collection of proven greats.


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