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Legend of Zelda The Wind Waker Review (continued)
More User Submitted Legend of Zelda The Wind Waker Reviews
Date: 2006-09-25 Tedious and overrated Think back the fall of 1999 when "The Blair Witch Project" was released. The elitist movie critics were in a full-fledged campaign to convince the public and themselves that the movie was the best thing since "Citizen Kane". Back in 1999 so much praise was showered on the film that the voices of dissent were drowned out and ridiculed. Then a funny thing happened: time passed. Like the rest of the superficial Hollywood crowd, the elitist critics have moved on and this has allowed people to freely rethink the movie. Now it's hard to find anyone who's filling to admit they liked the "Blair Witch Project". Why do I mention that? Because the story's nearly the same when it comes to the near universal praise of Nintendo's "Wind Waker" game.
Since "Wind Waker" is a Zelda game, and since the Zelda franchise is amazing, the "Wind Waker" must be amazing too, right? Right? Unfortunately, no, but equally disturbing is how the gaming community answered "yes" to that question. They went into a full-fledged campaign to convince themselves, and the public, that this game deserved a pedestal next to "Link to the Past" and "Ocarina of Time". Only now, years after its release, do I hear consistent complaints about the game. Below is a list of problems with the game:
1) The sailing aspect of the game takes up at least 50% of the adventure and it is extremely tedious. Nintendo didn't even attempt to streamline this process. You can literally set your direction, put the controller on the floor, and sit back and watch the minutes pass as Link sails along to your destination. In order to further extend the playtime of sailing, the user is forced to embark on numerous mini-quests where many must be performed numerous times through the game. The most annoying are the "fetch quests" where you dredge the ocean floor for items. *Yawn* Are we having fun yet?
2) The game consists of only a few dungeons, and some of them are extremely easy. Important aspects of the game were replaced with time-consuming fetch quests from the ship.
3) The game has an unexploited storyline. I can think of numerous examples of storyline elements that seem like they should conclude in something big, but completely fizzle out. (Between this and the lack of dungeons, I am convinced this game was rushed to market)
4) I might as well say it: the graphics are terrible but otherwise fit the overall-quality of the game. The Link model is the worst: a massive head, massive eyes, and eyebrows that somehow float over his hair. At least you spend most of your time staring at the back of Link's head.
5) Before release we were told that the NPC (non playable characters) were going to be far more advanced than others we've seen in the past. I have no idea where Nintendo got off promoting that idea because they are identical in sophistication to those in OoT and just about every video game I've played. They certainly aren't as interesting as those from Majora's Mask.
6) And I've just grown tired of games where you must constantly switch between the game and an item selection submenu. Metroid didn't need this and neither did Star Fox Adventures. I'd love to see Nintendo incorporate something that would minimize this behavior in their Zelda games. The problem is especially bad in The Wind Waker because an entire item slot is wasted on the sail.
7) Fighting non-boss enemies is extremely easy. Just Z-target and swing your sword for a few moments and the green A button icon will change to a green star and flash. Press the button when this happens and Link does an incredible feat of acrobatics and destroys his foe. It looks awesome, but you quickly learn that this ability makes it extremely easy to fight nearly anything. It also makes the game feel like its playing on autopilot and you are just a bystander watching.
So this is a review for those interested in Twilight Princess. Whether your itching for a Zelda fix while waiting for TP or have played and enjoyed TP and want more Zelda, I've just gotta warn you that Wind Waker is not worth the trouble.
Date: 2006-09-18 One of the Best Pros Great challenges! Great handeling. PERFECT storyline!!(Seriously how many games has a storyline that surprizes you time after time?!) Cons Sea's WAY too Big. Takes forever 2 beat. (I've had it for 2 years and just beat it last week.) Other than that It's the best game I've ever played!!
Date: 2006-09-08 GREAT GAME!!!!!!!! This game is really great. The chinese thought it was one of the best games in the world! And they're right. Really. This game has amazing graphics and a great storyline. The game never gets annoying but at some points it gets a frustrating. So if your 7 or younger you would love it but you'd need help with the harder points. Although you are a kid, but who cares?!? This game has a story going through it that makes you want to keep on going. With an exciting plot that never gets old.It also is the a game that might have the most sidequests in the history of games. it might take 40 hours to beat if you do nothing but play what you need to and your a fast player. With all the sidequests and stuff it would take about 100 hours.:O it also is a HUGE world. Too big. it takes the longest 15 minutes to get from one island to another.That's just pushing it. But that doesn't matter. PLESE BUY THIS GAME! Its a great game
By, The Waker of the Wind (he he get it?) :)
Date: 2006-08-23 terrible game play Unlike a lot of people, the new look of Link in Wind Waker didn't really bother me. Actually, I thought it was a rather cute idea. The real problem of this game is the fact that Link doesn't stay on solid ground!
There's too much sailing that goes on in the game, and it gets old fast. It takes forever and is just all around tedious. Also, I found the frustration level for this game to be quite high. It's to be expected that you'd have to repeat certain spots of the gameplay in order to get it right and move on. However, there were certain parts where Link had to be angled *just* right. Which sometimes took an hour to accomplish; that is if I didn't just throw the controller at the screen first.
I just gave up and stopped playing it because my anger level was just getting too high. No game is worth that kind of frustration.
Date: 2006-08-11 Simply a blast to play. I've never owned any Zelda games, nor had I played any. Then I bought this, and suddenly I understand why the Zelda series is so popular. It's really fun to play!
I also like the "cartoony" graphics. What particularly strikes me is when I see a large column of flames burst out of the lava, and it looks like something straight out of a traditionally-animated disney movie.
10 thumbs up. =)
Legend of Zelda The Wind Waker Reviews Page: 10 of 10 Prev<< 1 2 3 4 5 6 7 8 9 10
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