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Mega Man Xtreme 2 Review


Mega Man Xtreme 2 Review Image  Manufacturer: CAPCOM
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ESRB Rating: Everyone
Platform(s): Game Boy Color

Average Rating: 5 out of 5 Stars

View Mega Man Xtreme 2 Details
Retail Price: Unavailable
Online Sale Price: $38.99

User Submitted Mega Man Xtreme 2 Reviews


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Date: 2003-09-23
BAD GAME
This game is a combanation of X1 2 and 3. its pretty fun but way to easy. with using DNA souls to buy upgrades make your charecter way to strong. boss stratgies suck and this is easyer then X5 that pretty sad. still it has the same classic music and graphics. also there a fully playable zero for all you zero lovers out there. you cant duck but thats not a down side. I thick they shoud make Xtreme 3 maybe that would be better. BUT DONT WASTE YOUR MONEY ON AN EASY GAME LIKE THIS!!!!!!!!!!!!!!!!

Date: 2003-01-25
SUPER GAME BOY COLOR GAME
This is one of the best game boy color games I have gotten. The graphics are awsome the game play is awsome. There are tons of levels to keep your attention for hours. This game has memory so you can save your game and come back. You can play two different modes both as X or his counterpart Zero. X has all the cool guns and you can keep bulding different armor and all. Zero just has a sword. So I have not played Zero much. I think there is one level you need to play Zero to win, though. For me, I am 32, this game is very difficult. I have had the game for a couple of months and have only gotten to the 2nd level. My son beat the game withough any problem though.

Date: 2002-09-15
The last good GBC game
Too many idiots have complained about this game (elsewhere), saying that it sucks and then giving "they should've made it for Game Boy Advance" as their reason. That's not a reason, it's an excuse. This is a great game, and if you'd rather play it on a GBA than a GBC, be my guest.

Anyway, the plot is that all Reploids (for the uninitiated, reploid = robot based loosely on X's design) contain a special part that uses DNA molecule and acts more or less like the robot's soul (they call it a DNA Soul). Lately, Reploids have been mysteriously shutting down, their DNA Souls gone without a trace. X (sort of a Mega Man mkII, aka Mega Man X) and Zero (beam swordsman Reploid and now the star of his own GBA game) are sent to investigate, and discover that whoever took the Reploids' DNA Souls also collected those of several destroyed Mavericks (Reploids who turned bad from a virus) and used them to revive those Mavericks. And so the game begins.

Anyway, the game seems like two short games when you first get it, because you get a mission where you play as X and fight four bosses, and a mission where you play as Zero and fight four other bosses. After the four, you get an option to switch between X and Zero while playing, and then you tackle the Soul Erasers' fortress. The best part, though, is that if you beat one mission, save, and then beat the other mission, you gain access to Xtreme Mode, in which you fight all eight bosses (like a normal Mega Man game) and you can switch between X and Zero at any time (except in certain places, when they're supposedly both fighting at the same time in different places). You can get items to make the game easier by collecting DNA Souls from destroyed enemies (so if you're no good, just collect Souls for a while until you can buy the Ultimate Buster, Buster Plus 2, Speed Shot, Hyper Dash, and so on). This makes the game more accessible to less experienced players, while not ruining the difficulty for the hardcore Maverick Hunters out there. As always, there are capsules you can find that give X upgrades; what's unusual is that Zero gets upgrades now, too, although they mostly kinda suck (except the Zero Final, now THAT rocks). As usual, each boss takes a buttload of damage from another's weapon... but in the single-character missions, you won't have the weapon one of them is weak to, so'll have to use your peashooter--erm, X-Buster--to take him out. And of course, you still have Sub-Tanks for storing extra energy (this really comes in handy against the Xtreme mode final boss, who is... no, I won't spoil it, and if you care you probably know already). The graphics are pretty much the same as the first Xtreme, which was pretty good for Game Boy non-advance. The bosses they used this time around are Neon Tiger, Volt Catfish, Launch Octopus, Flame Mammoth, Wire Sponge, Overdrive Ostrich, Blast Hornet, and Tunnel Rhino. Each one has his original music (sometimes slightly remixed); the rest of the music (title screen, etc.) is taken from X2, except the victory music which is a slight remix of the X1 version. Overall, it's a great combination of elements from old MMX games, with some new stuff added in to boot. It would have been nice if the translation had been a bit better ("Reploid Research Lavatory"), but that doesn't really affect the gameplay.

Date: 2002-08-13
This game is awesome!
This is the best gameboy game ever. Exciting, challenging and loads of fun. Two words: Buy it!

Date: 2002-03-29
Excellent game! Reccomended
This game is definitely one of the greatest games for any handheld system. From the last level to first it keeps you wanting to play. A nice challenge for people who like challenges. This definitely puts handheld entertainment to the maximum rank in my words. Also with some tough but easy secrets in every level. Indefinitely one of my most played games in my house.


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