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Star Wars:Battle Of Naboo N64 Review
User Submitted Star Wars:Battle Of Naboo N64 Reviews
Date: 2006-01-19 Better than Rogue Squadron, Still Not Great I played this game a couple of years ago, and beat it. I enjoyed it the best I could, but I couldn't help feeling that is wasn't that fun. It was basically an updated version of Rogue Squadron, "with better graphics and new campaigns."
If you have an N64, these graphics will amaze you, as they are better than any other N64 game, "except for Mario 64."
In the end, this is a decent game, just not the best.
Date: 2005-03-24 Fans of Rouge Squadren might NOT like this game at all After reading a lot of the reviews here, it convinced me that this next version of Rouge Sqaudren was just as good, or even, better then Rougue.
Well, I've played Rougue Squadren many, many times, again and again over the years.. and I just recently bought this game expecting a game thats just as good, but I have been let down dramaticly.
First off. You need to know passwords to access things to help you to get through a lot of the levels, it's too hard without them. The game play is sluggish at times, but a lot of the feel of R.S is lost in this version. There is no veiw from inside the cockpit in this one either.
Secondly, there is hardly any ships you can use. Even when you unlock all the crafts, there is only the Naboo fighter (which is in Rouge Squadren if you use the code to unlock it) and it's just the same as an X-wing. There is a Naboo Bomber. Which is just like the bombers in R.S only it's a four engine Naboo plane, very slow, hard to monover and almost useless at times. There is a Naboo Police fighter or something that is just a Blue Naboo fighter with less capabilities, you can also unlock the Sith fighter, which is probably the best one to use on mission thats you can use it in. On other levels there is ones where you use Speeders, there's 3 speeder roughly the same with diffrent speeds and guns but all handle about the same, plus you can unlock an ATT tank which is fun, but not helpfull in some areas. And there is a boat sort of thing you use on a couple of water levels. This game lacks fun with the ships because most of them are the same with different speeds.. at least R.S you knew which ship was best for what and could use them on most missions, this one has a few levels where you can use ships, but without codes you can only use 1 per level, and when you get the medals you can have about 3 to choose a level, or 4 if you have codes.
Gaining medals in this one blows, because in R.S you needed the infinitie lives code to win, but in this one you still have to have 3 lives left to achieve it, because even tho you wont get a game over, the end stats still say you crashed or died -3 times, which makes it annoying to stay alive and not commit suicide to get your rockets, or missles back to hom ein on enemys for a much easier and quicker win.
When reading things here I thought when they said you could change ships during a mission meant during the game at any time, but thats not the case at all. In a couple of the missions you start off with a ground patrol, or a flight patrol and find your way to a hanger and THEN you select what craft you want to continue the mission with. That idea is ok, I guess.. but doesnt make this game better then R.S.
It's very hard to see vice droids when your shooting at them. They blend in with the back ground color, and there not easy to target for some reason untill your up close to them.
The 3 bonus missions arnt much, the most fun I had on one of the missions was the last one, the battle above Naboo. You have to take out the sheilds and radars of that ship Aniken blows up from the inside. It's short, but not too bad.
There are a few changes from R.S, but this one is a downfall compared to it. It's not as much fun, there not enough crafts, it would have been nice for codes to enable the Falcon or Tie Fighter or X-wings or something... it's imposible to get the medals above the Gold rank.
This game lacks the fun and adventture the last one had.
Date: 2004-05-24 Love it! I am really getting into this game! I like the missions a lot. The strategy is like Rogue: you need to pay attention to what your friendly ships doing, you have to pay attention to what they're saying, and you have to pay attention to the mission objectives. Escorting convoyes, freeing prisoners, locating a downed ship are some objectives you have to complete. The variety of ships and changing vehicles mid-mission does add a lot to it. Nice movie sounds - hum of the STAP, Episode 1 droid (Federation Droid Army) voices. Effects - firing though a canyon echoes everywhere. Stereo - Droid ships passing by pan L-R in stereo. Lighting effects - firing laser through dark canyon lights it up as it passes through (like Forsaken 64). Varied vehicles - each handle and fire differently. Approximately same difficulty, style and just as fun as Rogue. A 50/50 blend of land and air vehicles is a primary difference (Rogue was all air combat). The AI is the same as Rogue, the Droid ships are flying on invisible roller coaster rails, just manuever behind them and blast away. Beautiful scenary. Control of the Naboo ship in the outer space missions - a little confusing at times. I think any fan of Episode 1 and/or Rogue Squadron will like this game. If you watch the first half hour of Phantom Menace again, it's neat to see how this game expands on the story of the Trade Federation occupation of Naboo. Very cool!
Date: 2003-12-14 Battle For Naboo This is an exelent game,if you like being in ground speeders.It is very similar to Rouge Squadron.You go into space,something new if you played Rouge Squadron.It has exelent graphics.
Date: 2002-07-14 The DEFINITIVE Episode One game In the vein of Rogue Squadron, Battle For Naboo leads players on an action-packed adventure as they go behind-the-scenes of Episode One: The Phantom Menace. What happened after Queen Amidala left Naboo? Where was the notorious Camp 4, and what were they doing to the prisoners there? How did the Naboo resistance survive until Amidala returned? All these questions are answered in the best Episode One-licensed game ever made. The game pushes the now-dated Nintendo 64 hardware to its limits. Gone is the claustrophobic fog that surrounded the player in Rogue Squadron, replaced with an ever-expanding horizon. Dozens of enemy (and friendly) ships can fly overhead at any given time, while turrets and missile launchers fire off their rounds, objects explode, and civilians run around for help. Through all this the game never stutters or slows down, and everything that happens looks smooth and natural. The audio, again, also pushes the N64 hardware. Everything happens in surround sound, so you'll hear lasers zip past your craft or enemies explode behind you. All the memorable tracks from John Williams' score have been faithfully reproduced, and sound remarkably similiar to the real thing. Lots of dialogue and sound effects have been squeezed into the cartridge, including a hidden bonus which contains audio commentary from the creators of the game. Battle For Naboo draws players in with an involving story and excellent gameplay. Players start out on the run from the Trade Federation, then slowly gather allies, rescue civilians, go off on side quests, and return to destroy the droid control ship, just like in the movie. Lots of different vehicles are provided, including land, sea, and air, and players can occasionally alternate between vehicles in mid-mission, mixing up the action. Mission objectives range from hit-and-run missions to protecting convoys and land targets. The missions are slightly easier than Rogue Squadron, but the general difficulty level, especially if you're trying for a gold medal, is still high, and the learning curve easily takes players from novice to sharpshooter. It's almost impossible to describe the fun of saving your buddies by bombing an enemy convoy, destroying a swarm of fighters with a single cluster missile (1 missile splits into 7 homing ones), or making a harrowing escape from a prison camp. This is the stuff Star Wars is made of. Battle For Naboo is the best Star Wars game on the N64, and the best Episode One licensed game. Even if you were disappointed by the poor games and overhype of The Phantom Menace, or if you've moved on to Gamecube, pick up this game if you come across it. You won't be disappointed.
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