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Dragon Force Review
User Submitted Dragon Force Reviews
Date: 2010-06-05 Amazing game This game is the sole reason I still own a Sega Saturn. This was the first console I purchased with my own money, back when it was first released. I bought Myst and this together, and they are still 2 of my favorites. People talk about how outdated the graphics are, but seriously, how many games have over 200 people on the screen at the same time? Unless ya get into AOE (and I do...) those are stats that still hold up today. I happen to be a fan of sprite based graphics, so they dont bother me at all. The gameplay is killer! You owe it to yourself to buy this game. Anyone who owns a xbox360 has UNDOUBTEDLY spent $60 on games that are absolutely horrible. I've done it so many times that I stopped buying em before I had a chance to rent them. Current systems suffer from poor games with good graphics. Spend your hard earned money on a GREAT game with subpar graphics. You wont be disappointed.
Date: 2009-09-13 An exciting and unique game! A real great video game. Too bad it was overlooked when it came out, cause back then "rpg" games were considerd nerdy;but this one is truly a rare gem. I take off a star because as great of a game this is, your probably not going to find this game less than $60.00 anywhere, and that may not even include case and manual. Still, a great game non-the-less and if your a fan of "rpg" this is a must have.
Date: 2003-07-17 United they stand, divided they fall Dragon Force was quite possibly one of the best real-time strategy games out there for the late Sega Saturn! It combined elements of your typical role-playing games set in the sword-and-sorcery genre, from raging hordes of bandits, to the mysterious lone warriors, mercenary units, and evil kingdoms out to conquer the land. The battle sequences were great, as the game allows you to see all the action of each troop fighting, as well as your commanders. The ability to manipulate the troops via orders was also a welcome touch, as it allowed you to change strategies when necessary. Commanders have their own special abilities, but otherwise are limited by staying at the edge of the battle, while the troops rush into combat. Outside of the combat sequences, the storyline really comes into play, as you slowly work your character to conquer the continent of Legendra. Each ruler is playable, for a total of eight different stories. Despite the fact that you will retain many of the same characters, the storyline isn't the same and can vary, depending on what actions you take within the game. You literally do have to play this game multiple times to discover all the hidden side-plots! This game had me going back for hours after I beat it, and took about 130 hours just to discover all the secrets with one character. The graphics are great in the battle sequences and the story, which is comprised of text and images in color, until the end when they are black-and-white. The music is a decent score, nothing too grand and spectacular, but also nothing corny like MIDI music. The main problem I had with this game was the passage of time, when there was no battles or stories happening. You can only sit there watching your armies move for so long. Also, what I did like about this, was the fact that the computer didn't single you out, but would also attack the other armies in the game aside from you, except for a few cases. Too often does the computer focus on the players, and this game provided a great relief, as it allowed you to take advantage of wounded foes who were defeated or just severely wounded by recent attacks. The magical items featured in this game also helped to create an interesting element to combat, as they were given to commanders of armies, which could help turn the tide of battle if used properly. The main drawing point of this game is the battle sequences and the variability it offers to the player, as no battle is the same. Back that up with a reason to battle, namely the story, and you've got yourself a great game for an underrated system! It's just a shame the sequel was never brought over to the U.S.
Date: 2003-03-31 Pure Magic. First, I wish to clarify that this a Sega game. Working Designs is the American publisher, I suppose Sega didn't have faith that this type of game would fly with western gamers. Now, the game. This game is simple. Very simple. In fact, after just a couple hours of play you will have mastered every skill and tactic needed to "beat" the game. But like all great games, Dragon Force combines this simple interface with an intangible quality that plays wonders on the senses, and keeps you absolutly captivated. The atmosphere is breathtaking, on par with Final Fantasy VII, and from the begining Dragon Force engulfs you within its world. After several hours play you begin to care about your generals unlike most other "pure" stratagy games, and the goal is no longer just winning but winning with style -- keeping your favorite generals alive becomes personal. This is a game of characters. And a great one at that.
Date: 2003-03-12 This game is exceeds 5 stars This game is the best game I have ever had the chance to play. It offers drama, suspence and thrills.To bad I had it stolen from my collection when I was young,But if you ever aquire this game hold on to it tightly because ther is no other game like it in the world.I give this game 100 stars if I could .
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